Keeping with my current agenda of building upon a solid foundation upon which to build your interface, today’s lesson is extremely simple and borderline common sense: consistency. I don’t have anything new or groundbreaking for the UI community, but the topic is still important. What am I talking about? Textures.
Keep it Simple
As [...]
Archive for the 'WoW UI' Category
Conformity and Uniformity
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8 January 2008 |
20:22 |
WoW UI |
13 Comments »
Game or Lame?
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3 January 2008 |
16:04 |
WoW UI |
7 Comments »
It’s the Small Things
As the above picture suggests, I’m easily amused by any assortment of things. So, imagine my excitement when I found out that I could tweak my interface without downloading a thing. I know, I know. It sounds boring or complicated and probably both. I’ll admit that it can be tedious when doing [...]
It’s the Small Things
As the above picture suggests, I’m easily amused by any assortment of things. So, imagine my excitement when I found out that I could tweak my interface without downloading a thing. I know, I know. It sounds boring or complicated and probably both. I’ll admit that it can be tedious when doing [...]
An Introduction to Random Thoughts and Changing Fonts
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1 January 2008 |
22:58 |
WoW UI |
9 Comments »
An Introduction to Synii (Undead Priest) - Eredar Server
My friend Eric has been endlessly harassing me to contribute to his site since… well, I guess since he decided that he was making a blog. And I’ve firmly held to the belief that I really don’t have anything to say and I certainly don’t have anything [...]
An Introduction to Synii (Undead Priest) - Eredar Server
My friend Eric has been endlessly harassing me to contribute to his site since… well, I guess since he decided that he was making a blog. And I’ve firmly held to the belief that I really don’t have anything to say and I certainly don’t have anything [...]