A Little Bit Special
WoW has and always will have (I hope) a changing landscape for all the different features in the game. For as long as I remember, there have always been changes to balance, features, and functions in the game. I think it’s refreshing that the game doesn’t stay in one solid [...]
Archive for the '5v5' Category
A Unique Touch
«
10 February 2008 |
16:29 |
5v5, Theorycraft |
5 Comments »
All the Effort …
«
29 January 2008 |
23:36 |
2v2, 3v3, 5v5, PvP Week-In-Review, WoW PvP |
10 Comments »
… and All I Got to Show is this Lousy Helmet.
It’s not really that bad. Really it isn’t. I was hoping for shoulders, and I got a helmet instead. Stat by stat it’s better except in one department: cool-factor.
5v5 Results
So how did we fare in 5v5 this week? It was up and down. We battled [...]
… and All I Got to Show is this Lousy Helmet.
It’s not really that bad. Really it isn’t. I was hoping for shoulders, and I got a helmet instead. Stat by stat it’s better except in one department: cool-factor.
5v5 Results
So how did we fare in 5v5 this week? It was up and down. We battled [...]
Downing Tough Compositions: Part I
«
23 January 2008 |
15:57 |
2v2, 3v3, 5v5, Theorycraft, WoW PvP |
5 Comments »
The “Hard Counter”
You’ve probably heard the term thrown around before: the Hard Counter (HC). The concept brings fear and pain to most teams. It is the team setup that has a strong advantage in several aspects against your team: mobility, healing strength, CCs, and DPS.
Hard Counters are somewhat debatable. What one team [...]
The “Hard Counter”
You’ve probably heard the term thrown around before: the Hard Counter (HC). The concept brings fear and pain to most teams. It is the team setup that has a strong advantage in several aspects against your team: mobility, healing strength, CCs, and DPS.
Hard Counters are somewhat debatable. What one team [...]